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DialogueEdit

The major selling point of both Poker Night at the Inventory and its sequel is the character interaction and dialogue. According to Telltale Games, each game has more dialogue than a standard Sam and Max episode. Due to the sheer amount of lines it is divided up into these articles:

ContentsEdit

Poker Night 2EditEdit

Brock's DialogueEditEdit

Claptrap's DialogueEditEdit

Ash's DialogueEditEdit

Sam's DialogueEditEdit

GLaDOS' DialogueEditEdit

Location Specific DialogueEditEdit

Continuing Stories' DialogueEditEdit

Dialogue Between All CharactersEditEdit

  • GLaDOS: (phone ringing) Excuse me. I have to take this. Something or someone appears to be exploding back at the lab. (shuts herself down in place)
    Sam: Y'know, I've met a lot of robots, but I don't think I've ever come across one with transdimensional cell-phone coverage.
    Brock: Yeah, well that's the least of robot girl's secrets.
    Claptrap: We're not talking "Crying Games" secrets, are we?
    Brock: Not even close. Way I hear it, when GLaDOS was plugged in, she want cuckoo bananas and wiped out the scientists that created her.
    Sam: You'd be amazed how many robots do that.
    Brock: Now she haunts the lifeless labs of Aperture Science, performing inhuman experiments on anyone unlucky enough to fall into her mechanical clutches.
    Claptrap: That. Is. So. Hot. (or) What else can I say? My boo loves her science!
    GLaDOS: (turns back on) False alarm, everyone. The explosions turned out to be implosions, which are much easier to contain. Did I miss anything?
    Sam: Nope.
    Ash: Nada.
    Claptrap: Uh-uh.
    Brock: No.
  • GLaDOS: I'm detecting an alarming level of chronoton emissions in the general vicinity. Are any of you time travelers?
    Claptrap: I think I'm from the future, does that count?
    Brock: I put Edgar Allan Poe in a headlock one time. That was pretty cool.
    Ash: I kind of fell into the 14th century once, but that was totally not my fault!
    Sam: Time travel, time travel, let me see...Well, Max and I went back to ancient Egypt, visited our teenage selves, quizzed our ancient creaky selves, mind-melded with our great grandfathers...
    Max: Accidentally created a pair of temporal clones.
    Sam: Fought a trio of time-traveling mariachis, and, oh yeah, messed around with the beginning of time once or twice. Does that count?
    GLaDOS: Congratulations. You're a universe-imperiling paradox in dog's clothing. Commencing chronoton sterilization now.
    (a bright light starts glowing under Sam)
    Sam: Ooh, tingly. Wait, did you say "sterilization?"
    GLaDOS: Chronotons eliminated. Continuity restored to 78 percent plausibility.
    Sam: I like those odds!
  • Sam: Okay, quick topic - words to live by. Go!
    Brock: Life is short and sadistic, so make love to it like a one-eyed double agent.
    Claptrap: Always run in the opposite direction of loud noises.
    GLaDOS: There's always time for more science.
    Ash: Never go ANYWHERE without written instructions. What about you?
    Sam: Mine was "Try not to be a jerk," but I'm really liking that thing about the sadistic midgets.

Introduction TranscriptEditEdit

Skun'ka-pe: Good luck, hu-man. The Player gets out of the limo and heads into the Inventory. Instead of the elevator, The Player passes through the door, which turns out to be much thicker than it looks. As The Player heads through the halls, one of the Save Lot Bandits from The Walking Dead is tossed through a door. Brock Samson walks out of that same door. Brock: Good game. (places a cigarette in his mouth) Let's do it again sometime. (lights a match on the bandit's cap, lights his cigarette) As Brock is lighting up, the words "Brock: The Venture Bros." show up to the left of him. He turns to the Player. Brock: Oh hey, it's you. ...Alright. C'mon, I'll lead you in. The Player follows him. Brock: Name's Samson. Brock Samson. They find a door. Brock: Friggin' place is like a maze... He tries to open the door, but it turns out to be much bigger than it looks; the entire wall is the rest of the door. He pushes it, revealing the area into which the Player entered the first game. Winslow is standing in front of the elevator, which has a sign reading "Out of Order". He turns around and sees the two walking in. Winslow: Ah, Mr. Samson! I lost track of you for a moment. (gasp) And you've brought the Player! Splendid! (heads downstairs) On behalf of everyone at the Inventory, I cannot BEGIN to express our unbridled elation to see you return for another night of high-stakes poker! Brock: Yeah, uh, speaking of high stakes, things may have gotten...stabby...over at the mumbly-peg room. Winslow: (annoyed) Mr. Samson! I once again remind you that the Inventory is NOT your personal abbatoire! Brock: Yeah, yeah, send the cleaning bill to Venture Industries. Winslow: (muttering) That's what you said the last time... The three stop at the bar, which is currently being run by Mad Moxxi. Winslow takes a waiting martini glass and takes a sip. Winslow: As always, I am Commodore Reginald van Winslow, retired, and I will be your host on tonight's perilous voyage on the seas of chance! As Winslow speaks, Brock requests a box of cigarettes from Moxxi. Brock: Hey, sweet cheeks. How 'bout some smokes? (Moxxi retrieves a box; Brock takes it) Thanks, babe. Once Winslow is done talking, banjo music is heard. Turning around, the Player sees Sam leaning in a chair with his feet on the poker table, and he's strumming on the instrument. To the right of him, the words "Sam: Sam & Max" show up. Sam: Hey, Reggie, these new chairs are great! It's like my kiester is being held aloft by the wings of tiny velvet angels! Just then, Max slides down the railing of the stairway and begins jumping on the Player's chair. Max: Let me try, Sam! Winslow: I'm afraid there's no room at the table for your plus one, Sam. Max stops jumping. Sam: That's okay; Max'll make his own fun. Max: (aims his luger into the air) Come out with your arms akimbo, Mendoza! (fires) Brock: So when do we get this clambake on the road? Winslow: In a few minutes. We're still waiting for-- Steve: Heyo! The Player turns to the stage, where the previous game was played. Standing on it are Steve and Claptrap. Claptrap: Hello, future losers! Winslow: ...our remaining contestants. Claptrap hops off of the stage and heads toward the bar. Claptrap: But seriously, whose HDMI port do I have to kiss to get a drink around here? Moxxi is unimpressed. As Claptrap's looking at her, the words "Claptrap: Borderlands" show up to the left of him. He soon gives up and heads to the poker table. Max has taken a seat elsewhere, and the Player sits down. Claptrap: Ooh! I really love what you've done with the place! Very, uh, "Boardwalk Empire" meets "Silence of the Lambs". (takes his seat at the table) Winslow: As I was saying your se-- Claptrap: Can we get going? Steve and I have a tee time at Spyglass. Winslow: (sigh) I suppose we should. I'd hoped our final contestant would be here by now, but it appears that we'll be one short tonight. Just then, loud, room-shaking footsteps are heard. Everyone looks around in confusion. They look up at a window, which first cracks, then shatters when someone is tossed through. That someone, Ash Williams, stands up and takes his seat at the table as though nothing happened. Ash: Deal me in. Spotting a martini glass sitting nearby, he takes it with his metal hand and tries to drink from it, only for it to shatter in his literally iron grip. Ash winces. To the left of him, the words "Ash: Army of Darkness" appear. Meanwhile, he sheepishly dusts the shards off of the table. After that, the players buy in with $20,000. Winslow: Everything seems to be in order. The chips are stacked, the deck is shuffled... Let the tournament BEGIN! If this is the first time you play the game, the following conversation takes place: Winslow: Gentlemen, I leave you to the tender mercies of...GLaDOS. GLaDOS: (descends from the ceiling) Good evening. Everyone jumps. Sam: Great fountains of Wayne! Ash: What the hell!? Brock: What in the...? Claptrap: Hubba hubba! GLaDOS: This completes the first test of the contestants' poker faces. The bad news is you all failed miserably. The good news is you appear to be evenly matched. (ascends)

Introducing the Bounty Challenge SystemEditEdit

Winslow: Welcome back, poker enthusiast. While you were away, our engineers completed construction of the Inventory's brand-new Bounty Challenge Randomizer! The Bounty Challenge Randomizer pops up and cycles through three possible criteria before stopping. Winslow: Splendid! Now the onus is on you. Simply complete these three simple tasks, and an opportunity to compete for a magnificent will avail itself.

Introducing the Order Drinks TabEditEdit

Winslow: (as all the players are sitting down) Back for another round of high-stakes excitement, eh? Splendid! And just in time for a momentous announcement as well! Sam: (smiles) You finally replaced the urinal cakes! Winslow: Yes! And we've renewed our liquor license! The screen darkens and the Order Drinks sheet appears onscreen. Claptrap: Alright! The Order Drinks sheet disappears, and the screen returns to normal lighting. Winslow: Libations may be purchased with the Inventory Tokens you've acquired. (whispering to the Player) Be warned that the Inventory will not be held responsible for the deleterious effects that alcoholic spirits may have on your gameplay. (returns offscreen) Ash: Dele-what? Winslow: And with that disclaimer out of the way, ON WITH THE TOURNAMENT! Winslow will then use one of the buy-in quotes below.

Introductory dialoguesEditEdit

Introductory phrases:

  • Winslow: Ready for more, I see?
  • Winslow: Game for another tournament? Excellent!
  • Winslow: If you'll all take your seats, we can get started.
  • Winslow: I've been keeping your seat warm while you've been away.
  • Winslow: Ready to try your luck again?

Asking for the buy-in:

  • This one plays at the start of the fourth tournament.
    Winslow: I assume that everyone has brought the requisite $20,000 buy-in for tonight's tournament?
    Everyone buys in except Sam.
    Sam: Didn't the buy-in used to be $10,000?
    Winslow: It was-- (Sam buys in) --but the owner theorized that upping the stakes would bring in...a better class of competitors.
    Claptrap: Okay... That explains how you snagged a bunch of multimedia mega-stars like yours truly, but what about (looks at the Player) Captain Lame-o over there?
    Winslow: It's only a theory.
  • Winslow: Tonight's tournaments have a twenty thousand dollar buy-in.
  • Winslow: As always, the tournament buy-in is twenty thousand dollars.
  • Winslow: If you'll all be so kind as to ante up...
  • Winslow: The buy-in, please.

GLaDOS's introductions:

  • The name of the game is Texas Hold'Em.
  • Tonight we'll be playing Omaha Hold'Em.
  • Gentlemen. And Claptrap.
  • Let's make this quick. I have experiments to supervise.
  • Claptrap: Hey, where'd my money go?
    GLaDOS: To a pleasant upstate farm where it has room to play with all its currency friends.
  • Are you ready to lose? You should be.
  • It's a mathematical certainty that eighty percent of you are going to lose tonight. And one hundred percent of you will eventually die. Math is fun, don't you think?

Granting TokensEditEdit

  • The first time:
    Winslow: As a consolation prize for not completely humiliating yourself in tonight's tournament, the Owner has asked me to give you these complimentary Inventory Tokens.
  • Winslow: In recognition of your minimal competence, the Inventory would like you to have these Inventory Tokens.
  • Winslow: Please accept these Inventory Tokens for your valiant, yet ultimately futile, efforts.
  • Winslow: You may have not emerged triumphant, but at least you didn't lose, so here are some Inventory Tokens.

Winning a Bounty ChallengeEditEdit

  • The first time:
    Winslow: Congratulations! You have completed your first slate of Bounty Challenges! In commencement of the next tournament, you will be given the opportunity to compete for a wondrous treasure.
  • Winslow: The Player has completed another set of Bounty Challenges.
  • Winslow: Congratulations! You've completed another set of Bounty Challenges!

Randomizing a Bounty ChallengeEditEdit

  • Winslow: Ah! Time for more Bounty Challenges!
  • Winslow: Let the Bounty Challenges be spun anew!

Bounty Challenge OpportunitiesEditEdit

Before the Item is Placed on the Table:

  • The first time:
    Winslow: I see you've completed your Bounty Challenges! Well done! As a reward for fulfilling the challenges, you'll be given an opportunity to win a fantastic treasure from one of our other competitors!
  • Winslow: And now for your Bounty Challenge opportunity...
  • Winslow: And now for another Bounty Challenge...

After:

  • Winslow: To claim the bounty, all you have to do is win the tournament!

Announcing the winnerEditEdit

  • Winslow: Congratulations on your first tournament victory!
  • Winslow: The player wins again!
  • Winslow: Congratulations! You've won the tournament!
  • Winslow: And so it has come to pass that you, The Player, have won the tournament!
  • Winslow: In a triumph for basement-dwellers everywhere, the Player has won the tournament!
  • Winslow: And with that final vanquishing, the Player reigns triumphant!
  • Winslow: Brock Samson is the winner!
  • Winslow: Mr. Samson has emerged as the winner of the tournament!
  • Winslow: And with that hand, Brock is the winner of the tournament!
  • Winslow: (regretful sigh) Claptrap wins the tournament.
  • Winslow: (regretful sigh) The winner is Claptrap.
  • Winslow: After a mighty struggle, Ash Williams is the undisputed victor!
  • Winslow: Sam is the winner of the tourney!
  • Winslow: Let the stars record that Sam has won the tournament!
  • Winslow: Sam wins the tournament, and the hearts of millions!

Poker Night 3 EditEdit

Gumball's Dialogue Edit

Heloise's DialogueEdit

Max's DialogueEdit

Kratos's DialogueEdit

Beezy's DialogueEdit

Location Specific DialogueEdit

Continuing Stories' DialogueEdit

Dialogue Between All CharactersEdit

  • GLaDOS: (phone ringing) Excuse me. I have to take this. Something or someone appears to be exploding back at the lab. (shuts herself down in place)
    Sam: Y'know, I've met a lot of robots, but I don't think I've ever come across one with transdimensional cell-phone coverage.
    Brock: Yeah, well that's the least of robot girl's secrets.
    Claptrap: We're not talking "Crying Games" secrets, are we?
    Brock: Not even close. Way I hear it, when GLaDOS was plugged in, she want cuckoo bananas and wiped out the scientists that created her.
    Sam: You'd be amazed how many robots do that.
    Brock: Now she haunts the lifeless labs of Aperture Science, performing inhuman experiments on anyone unlucky enough to fall into her mechanical clutches.
    Claptrap: That. Is. So. Hot. (or) What else can I say? My boo loves her science!
    GLaDOS: (turns back on) False alarm, everyone. The explosions turned out to be implosions, which are much easier to contain. Did I miss anything?
    Sam: Nope.
    Ash: Nada.
    Claptrap: Uh-uh.
    Brock: No.
  • GLaDOS: I'm detecting an alarming level of chronoton emissions in the general vicinity. Are any of you time travelers?
    Claptrap: I think I'm from the future, does that count?
    Brock: I put Edgar Allan Poe in a headlock one time. That was pretty cool.
    Ash: I kind of fell into the 14th century once, but that was totally not my fault!
    Sam: Time travel, time travel, let me see...Well, Max and I went back to ancient Egypt, visited our teenage selves, quizzed our ancient creaky selves, mind-melded with our great grandfathers...
    Max: Accidentally created a pair of temporal clones.
    Sam: Fought a trio of time-traveling mariachis, and, oh yeah, messed around with the beginning of time once or twice. Does that count?
    GLaDOS: Congratulations. You're a universe-imperiling paradox in dog's clothing. Commencing chronoton sterilization now.
    (a bright light starts glowing under Sam)
    Sam: Ooh, tingly. Wait, did you say "sterilization?"
    GLaDOS: Chronotons eliminated. Continuity restored to 78 percent plausibility.
    Sam: I like those odds!
  • Sam: Okay, quick topic - words to live by. Go!
    Brock: Life is short and sadistic, so make love to it like a one-eyed double agent.
    Claptrap: Always run in the opposite direction of loud noises.
    GLaDOS: There's always time for more science.
    Ash: Never go ANYWHERE without written instructions. What about you?
    Sam: Mine was "Try not to be a jerk," but I'm really liking that thing about the sadistic midgets.

Introduction TranscriptEditEdit

Skun'ka-pe: Good luck, hu-man. The Player gets out of the limo and heads into the Inventory. Instead of the elevator, The Player passes through the door, which turns out to be much thicker than it looks. As The Player heads through the halls, one of the Save Lot Bandits from The Walking Dead is tossed through a door. Brock Samson walks out of that same door. Brock: Good game. (places a cigarette in his mouth) Let's do it again sometime. (lights a match on the bandit's cap, lights his cigarette) As Brock is lighting up, the words "Brock: The Venture Bros." show up to the left of him. He turns to the Player. Brock: Oh hey, it's you. ...Alright. C'mon, I'll lead you in. The Player follows him. Brock: Name's Samson. Brock Samson. They find a door. Brock: Friggin' place is like a maze... He tries to open the door, but it turns out to be much bigger than it looks; the entire wall is the rest of the door. He pushes it, revealing the area into which the Player entered the first game. Winslow is standing in front of the elevator, which has a sign reading "Out of Order". He turns around and sees the two walking in. Winslow: Ah, Mr. Samson! I lost track of you for a moment. (gasp) And you've brought the Player! Splendid! (heads downstairs) On behalf of everyone at the Inventory, I cannot BEGIN to express our unbridled elation to see you return for another night of high-stakes poker! Brock: Yeah, uh, speaking of high stakes, things may have gotten...stabby...over at the mumbly-peg room. Winslow: (annoyed) Mr. Samson! I once again remind you that the Inventory is NOT your personal abbatoire! Brock: Yeah, yeah, send the cleaning bill to Venture Industries. Winslow: (muttering) That's what you said the last time... The three stop at the bar, which is currently being run by Mad Moxxi. Winslow takes a waiting martini glass and takes a sip. Winslow: As always, I am Commodore Reginald van Winslow, retired, and I will be your host on tonight's perilous voyage on the seas of chance! As Winslow speaks, Brock requests a box of cigarettes from Moxxi. Brock: Hey, sweet cheeks. How 'bout some smokes? (Moxxi retrieves a box; Brock takes it) Thanks, babe. Once Winslow is done talking, banjo music is heard. Turning around, the Player sees Sam leaning in a chair with his feet on the poker table, and he's strumming on the instrument. To the right of him, the words "Sam: Sam & Max" show up. Sam: Hey, Reggie, these new chairs are great! It's like my kiester is being held aloft by the wings of tiny velvet angels! Just then, Max slides down the railing of the stairway and begins jumping on the Player's chair. Max: Let me try, Sam! Winslow: I'm afraid there's no room at the table for your plus one, Sam. Max stops jumping. Sam: That's okay; Max'll make his own fun. Max: (aims his luger into the air) Come out with your arms akimbo, Mendoza! (fires) Brock: So when do we get this clambake on the road? Winslow: In a few minutes. We're still waiting for-- Steve: Heyo! The Player turns to the stage, where the previous game was played. Standing on it are Steve and Claptrap. Claptrap: Hello, future losers! Winslow: ...our remaining contestants. Claptrap hops off of the stage and heads toward the bar. Claptrap: But seriously, whose HDMI port do I have to kiss to get a drink around here? Moxxi is unimpressed. As Claptrap's looking at her, the words "Claptrap: Borderlands" show up to the left of him. He soon gives up and heads to the poker table. Max has taken a seat elsewhere, and the Player sits down. Claptrap: Ooh! I really love what you've done with the place! Very, uh, "Boardwalk Empire" meets "Silence of the Lambs". (takes his seat at the table) Winslow: As I was saying your se-- Claptrap: Can we get going? Steve and I have a tee time at Spyglass. Winslow: (sigh) I suppose we should. I'd hoped our final contestant would be here by now, but it appears that we'll be one short tonight. Just then, loud, room-shaking footsteps are heard. Everyone looks around in confusion. They look up at a window, which first cracks, then shatters when someone is tossed through. That someone, Ash Williams, stands up and takes his seat at the table as though nothing happened. Ash: Deal me in. Spotting a martini glass sitting nearby, he takes it with his metal hand and tries to drink from it, only for it to shatter in his literally iron grip. Ash winces. To the left of him, the words "Ash: Army of Darkness" appear. Meanwhile, he sheepishly dusts the shards off of the table. After that, the players buy in with $20,000. Winslow: Everything seems to be in order. The chips are stacked, the deck is shuffled... Let the tournament BEGIN! If this is the first time you play the game, the following conversation takes place: Winslow: Gentlemen, I leave you to the tender mercies of...GLaDOS. GLaDOS: (descends from the ceiling) Good evening. Everyone jumps. Sam: Great fountains of Wayne! Ash: What the hell!? Brock: What in the...? Claptrap: Hubba hubba! GLaDOS: This completes the first test of the contestants' poker faces. The bad news is you all failed miserably. The good news is you appear to be evenly matched. (ascends)

Introducing the Bounty Challenge SystemEdit

Winslow: Welcome back, poker enthusiast. While you were away, our engineers completed construction of the Inventory's brand-new Bounty Challenge Randomizer! The Bounty Challenge Randomizer pops up and cycles through three possible criteria before stopping. Winslow: Splendid! Now the onus is on you. Simply complete these three simple tasks, and an opportunity to compete for a magnificent will avail itself.

Introducing the Order Drinks TabEdit

Winslow: (as all the players are sitting down) Back for another round of high-stakes excitement, eh? Splendid! And just in time for a momentous announcement as well! Sam: (smiles) You finally replaced the urinal cakes! Winslow: Yes! And we've renewed our liquor license! The screen darkens and the Order Drinks sheet appears onscreen. Claptrap: Alright! The Order Drinks sheet disappears, and the screen returns to normal lighting. Winslow: Libations may be purchased with the Inventory Tokens you've acquired. (whispering to the Player) Be warned that the Inventory will not be held responsible for the deleterious effects that alcoholic spirits may have on your gameplay. (returns offscreen) Ash: Dele-what? Winslow: And with that disclaimer out of the way, ON WITH THE TOURNAMENT! Winslow will then use one of the buy-in quotes below.

Introductory dialoguesEdit

Introductory phrases:

  • Winslow: Ready for more, I see?
  • Winslow: Game for another tournament? Excellent!
  • Winslow: If you'll all take your seats, we can get started.
  • Winslow: I've been keeping your seat warm while you've been away.
  • Winslow: Ready to try your luck again?

Asking for the buy-in:

  • This one plays at the start of the fourth tournament.
    Winslow: I assume that everyone has brought the requisite $20,000 buy-in for tonight's tournament?
    Everyone buys in except Sam.
    Sam: Didn't the buy-in used to be $10,000?
    Winslow: It was-- (Sam buys in) --but the owner theorized that upping the stakes would bring in...a better class of competitors.
    Claptrap: Okay... That explains how you snagged a bunch of multimedia mega-stars like yours truly, but what about (looks at the Player) Captain Lame-o over there?
    Winslow: It's only a theory.
  • Winslow: Tonight's tournaments have a twenty thousand dollar buy-in.
  • Winslow: As always, the tournament buy-in is twenty thousand dollars.
  • Winslow: If you'll all be so kind as to ante up...
  • Winslow: The buy-in, please.

GLaDOS's introductions:

  • The name of the game is Texas Hold'Em.
  • Tonight we'll be playing Omaha Hold'Em.
  • Gentlemen. And Claptrap.
  • Let's make this quick. I have experiments to supervise.
  • Claptrap: Hey, where'd my money go?
    GLaDOS: To a pleasant upstate farm where it has room to play with all its currency friends.
  • Are you ready to lose? You should be.
  • It's a mathematical certainty that eighty percent of you are going to lose tonight. And one hundred percent of you will eventually die. Math is fun, don't you think?

Granting TokensEdit

  • The first time:
    Winslow: As a consolation prize for not completely humiliating yourself in tonight's tournament, the Owner has asked me to give you these complimentary Inventory Tokens.
  • Winslow: In recognition of your minimal competence, the Inventory would like you to have these Inventory Tokens.
  • Winslow: Please accept these Inventory Tokens for your valiant, yet ultimately futile, efforts.
  • Winslow: You may have not emerged triumphant, but at least you didn't lose, so here are some Inventory Tokens.

Winning a Bounty ChallengeEdit

  • The first time:
    Winslow: Congratulations! You have completed your first slate of Bounty Challenges! In commencement of the next tournament, you will be given the opportunity to compete for a wondrous treasure.
  • Winslow: The Player has completed another set of Bounty Challenges.
  • Winslow: Congratulations! You've completed another set of Bounty Challenges!

Randomizing a Bounty ChallengeEdit

  • Winslow: Ah! Time for more Bounty Challenges!
  • Winslow: Let the Bounty Challenges be spun anew!

Bounty Challenge OpportunitiesEdit

Before the Item is Placed on the Table:

  • The first time:
    Winslow: I see you've completed your Bounty Challenges! Well done! As a reward for fulfilling the challenges, you'll be given an opportunity to win a fantastic treasure from one of our other competitors!
  • Winslow: And now for your Bounty Challenge opportunity...
  • Winslow: And now for another Bounty Challenge...

After:

  • Winslow: To claim the bounty, all you have to do is win the tournament!

Announcing the winnerEdit

  • Winslow: Congratulations on your first tournament victory!
  • Winslow: The player wins again!
  • Winslow: Congratulations! You've won the tournament!
  • Winslow: And so it has come to pass that you, The Player, have won the tournament!
  • Winslow: In a triumph for basement-dwellers everywhere, the Player has won the tournament!
  • Winslow: And with that final vanquishing, the Player reigns triumphant!
  • Winslow: Brock Samson is the winner!
  • Winslow: Mr. Samson has emerged as the winner of the tournament!
  • Winslow: And with that hand, Brock is the winner of the tournament!
  • Winslow: (regretful sigh) Claptrap wins the tournament.
  • Winslow: (regretful sigh) The winner is Claptrap.
  • Winslow: After a mighty struggle, Ash Williams is the undisputed victor!
  • Winslow: Sam is the winner of the tourney!
  • Winslow: Let the stars record that Sam has won the tournament!
  • Winslow: Sam wins the tournament, and the hearts of millions!

See alsoEdit

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